Showing posts with label RPG. Show all posts
Showing posts with label RPG. Show all posts

Nov 19, 2020

A Wild Book Appears

 

Time flies, and it seems I hadn't updated my dear and undead blog in over two years. So, well, thought I'd drop by, say hi, and let my sole surviving reader know that Virtual Cities has finally been published. You can find all about that atlas and exploration of 45 iconic video game cities, and even purchase your copy, here.  

See you next year! Hopefully.

Aug 16, 2010

A session of Chill

Chill RPG

I hadn't played a proper roleplaying game for so long, I had almost forgotten what it feels like, which is kind of a shame as it feels pretty much brilliant; a fact of life I was reminded of a couple of days ago when I, the lady of the lair and my best friend went over to another friend's place for a few hours of Chill. A few hours that turned out to be, well, quite a bit more than a few and were even enjoyed by said lady who had -interestingly- never experienced an RPG before.

After all, we did get back home both slightly tipsy and at 4 o' clock in the morning, which made this feel like a most proper and mainstream of Saturday nights. Of course it wasn't. It was a night when we got recruited by SAVE (the Societas Argenti Viae Eternitata) to combat the Unknown somewhere in the snowy parts of northwestern USA, got to think, scheme, strategize, solve puzzles and combat a most disturbing entity with a taste for cannibals, while rolling dice, listening to atmospheric music, chatting (or, well, strongly disagreeing) about art and drinking a truly fine single malt whiskey. Yes, it was a fun, rewarding and most invigorating night, that reminded me that making time for the odd RPG session should become a priority. I was even reminded of what a great system and game world Chill has to offer.

Chill, you see, is a rather obscure, d100 based, tabletop RPG system that was published by Pacesetter and then Mayfair Games and has been out of print for over a decade. The game sports simple to learn core mechanics and focuses on what it does best: horror and intricate monsters, that each need to be killed in a particular nasty way, the discovery of which is always half the fun. A zombie for example has to be shot in the head, whereas a rakshasa can only be destroyed by any wound inflicted with an iron blowgun dart, that is fired from a blowgun made of bamboo that is at least 15 years old.

Intrigued? Good. You can (and frankly should) find out more about Chill via this RPGnet review, its Wikipedia page and this handy Chill FAQ. Better yet, why not grab the Chill books themselves? Mayfair Games is still selling a vastly discounted bundle of books and you can find everything you'll ever need to enjoy the game on either Amazon or eBay.

Related @ Gnome's Lair:

Apr 24, 2008

The habitat of the Dungeons & Dragons CRPG

Pool of Radiance TSR Gold BoxYes, well, as you might have noticed I'm not updating Gnome's Lair as regularly as I used to -neither of course as regularly as I would like to, but this definitely doesn't mean I have no more gaming nonsense to share with mankind. Au contraire... All I lack is the necessary free time, not the ideas. Hopefully though my just published Top 10 D&D CRPGs feature post over at the excellent Dungeon Mastering RPG blog will both keep you entertained and prove I've not lost interest in gaming. Cheers!

Related @ Gnome's Lair: The Orb of Dilaaria, Remember Llamasoft?, Wii retro gaming, Knights of the Dinner Table for free

Mar 8, 2008

Some excellent, free, fetish-free Role Playing Tools

RPG Map ToolThink we all got to thank Trevor, an apparently knowledgeable RPG gamer and a rather generous reader of Gnome's Lair, for pointing me (us) towards the excellent and very freeware RPTools collection, for quite frankly it does feature some of the best RPG tools available. By following the link you'll be able to grab a pretty sophisticated dice-rolling tool, a fantastic online-enabled map tool with its TokenTool add-on and the always handy InitTool, that helps GMs/DMs keep track of initiative orders. Lovely, innit?

Now, should you care for more helpful goblin-managing software, you could also have a look at the PCGen character generator and the aptly named RPG Manager. Lovely indeed.

Related @ Gnome's Lair: Instant World Builder, Sadistic DMing, Open RPG, 1000s of free character sheets

Feb 18, 2008

Download a complete Knights of the Dinner Table issue (free PDF)

The Dane of War, while not obsessing over explosions, fires, zombies and/or boobies, has made a magnificent discovery: this one. Should you choose to follow the link, don't be surprised if you end up with a brilliantly freeware (well, promo), utterly hilarious, 100 pages long and absolutely interesting to read Knights of the Dinner Table issue. Oh, and in case you don't know what this is all about, well, I guess Wikipedia is your friend...

Related @ Gnome's Lair: Knights of the Dinner Table in flash, Instant fantasy worlds, Prols: The Uprising, free e-book archive

Dec 6, 2007

An hour of hot D&D 4th edition insider info and some other (audible) stuff

Yax was kind enough to include Gnome's Lair in Dungeon Mastering's Top 50 RPG websites and, being the sensitive little gnome I am, I sort of felt the obligation to blog about something vaguely related. Failing to come up with a Top 60 tabletop gaming blogs piece and ultimately ignoring the pleas for a Naked Cthulhu Gaming guide, I had a quick browse through the Velvet Dice Bag and found out that Gaming Steve's latest podcast -episode 64- has been made available here. You'd better go listen to it, especially if D&D is your thing.

It's a 148 minutes long monster, mind you, and besides discussing Super Mario Galaxy, the Witcher and a variety of non-analog games, said podcast sports 62 minutes of Christopher Perkins interview goodness. Shockingly, Mr. Perkins, Story Design Manager RPGs/Minis R&D at Wizards, chooses to discuss the 4th edition of Dungeons & Dragons and offer invaluable behind the scenes info.

Related @ Gnome's Lair: Steal Away Jordan, D&D Instant Campaign Builder, Proletariat: The Uprising, a D&D 4e post

Nov 2, 2007

Instant fantasy world building. Just add water.

fantasy artYes, it's time for another link to Dungeon Mastering and time for them creative DMs out there (preferably of the Dungeons & Dragons persuasion) to test their world crafting talents. The lovely Instant World Builder free PDF guide should come in as a much needed assistant or even the spark you needed to go for it, though studying Tolkien definitely wont be in vain either. Grab the booklet with all its 21 pages here.

Related @ Gnome's Lair: Instant Campaign Builder PDF, Proletariat: The Uprising, an introduction to RPG gaming

Oct 22, 2007

Steal Away Jordan & Board Game Slaves

Steal Away JordanMust have been due to my recent indulgence in the generally shallow world of video games, but I was happily shocked when excellent all around gaming blog Play This Thing! mentioned Steal Away Jordan. After all, a political roleplaying game focusing on slavery, for that's what SWA is all about, isn't what I consider banal, and, yes, that's coming from someone still enjoying the odd Class Struggle session. It's just that spending all this time shooting (mostly undead) stuff, makes such a game really stand out, especially considering that most RPGs have the player step into the iron boots of some hairy barbarian instead of a rather desperate slave.

Now, as I've yet to buy or obviously review the game, you'd better help yourselves to a lovely PTT review and of course have a look around the SAW official website. Rumour has it it's a narrative heavy game with a unique game system and that I'll soon be getting myself a copy.

Related @ Gnome's Lair: D&D instant campaign builder, Proletariat: The Uprising, 1000s free RPG character sheets

Sep 27, 2007

D&D Instant Campaign Builder RPG PDF

Yax, the devious Dungeon Master running the show over at Dungeon Mastering, has been benevolent enough to share his DMing experience by providing us with an excellent 38 pages long free PDF booklet. It's called the Instant Campaign Builder and rightly so, as it's the only guide that will help you create the best campaign ever and not spend any time doing it. Grab it here, impress your players and get the maidens. Oh, and you don't have to be a Dungeons & Dragons nut to enjoy it either...

Related @ Gnome's Lair: The Ultimate Gaming Table, An introduction to RPGs, Roleplaying Tips, free PDF & e-books archive

Sep 18, 2007

Proletariat: The Uprising: an appropriately free RPG/board gaming thingy

We've already enjoyed Vampire: The Requiem, Werewolf: The Forsaken, Mage: The Awakening, Something: The Something Else, but now the time has come to rise, raise our left fist and salute Proletariat: The Uprising. It's a vaguely satirical, not particularly funny, yet quite interesting RPG-ish board game. Grab it here. It's free. Obviously.

Related @ Gnome's Lair: Warhammer Mighty Empires pdf, It's Alive interview, Dungeons & Dragons 4th edition

Sep 10, 2007

Hot RPG group wet dream

It's the Ultimate Gaming Table, it is, and it's lovingly positioned in what could easily be described as the Ultimate Gaming Room. Why not have a closer look at this marvel of RPG convenience (and its building instructions) over at the aptly named The Ultimate Gaming Table Website? Your gaming group would love you. Should probably (the table, not the group) come in handy for your average board-game, Warhammer or S/M session too.

Related @ Gnome's Lair: D&D 4th edition news, Sadistic DMing, the Open RPG virtual tabletop

Aug 17, 2007

The 4th Edition of Dungeons & Dragons

Noticed how ridiculously busy the DnD servers of Wizards of the Coast have recently been? Well, so have I, and frankly believe it all has to do with the announcement of the 4th edition of the Dungeons & Dragons RPG that will debut in May 2008. This stunningly unexpected move -only a few years after D&D 3.5- will probably deeply shock gamers, feature some less complicated but more AD&D-ish mechanics, come in colourful books and rely heavily on the hallowed d20.

Expect the first demo/preview booklets in a few months, hold your breath in anticipation of some complimentary pre-painted plastic miniatures (eurk) and -why not- have a look at the history of the D&D evolution. Remember, this was the RPG that started it all and the 4th edition has been officially announced.

[UPDATE] And here are two very enlightening videos to ..err.. enlighten you:

Related @ Gnome's Lair: Sadistic DMing, Dragon Magazine issue 1 pdf, An introduction to RPG gaming

Aug 11, 2007

D&D sadistic DMing

Well, actually, not exactly sadistic, but definitely not player friendly or particularly creative, as this smart little Dungeons & Dragons centric web-article is all about them 18 ways to increase combat duration, thus only mildly irritating players (and filling up those crucial few hours every GM once in a while needs). If you want true bastardic system-irrelevant sadism better try the utterly hilarious and very very brilliant Bastard's GM Handbook.

Related @ Gnome's Lair: Open RPG virtual tabletop, CRPGer friendly intro to RPGs, Draconic for Dummies

Jul 6, 2007

Re: Call of Cthulhu Open RPG session

As quite a few brave scholars of the occult have already gathered (I'm looking at you Guttertalk, Elderly, Ithmeer and Father Krishna) and Open RPG remains as freeware as it used to, it's about time we get organized. You know, to have our first online RPG session, that is.

So, I suggest you all download the free Quick Start Cthulhu PDF booklet, have a quick read and if possible create a character, get yourselves a copy of Open RPG, try to get used to its interface and suggest a day and time (preferably next week) for our gaming session. Oh, and if anyone else would care to join, then -by all means- do let me know. Think we could accommodate one more gamer...

Related @ Gnome's Lair: An introduction to pen&paper RPGs, free RPG character sheets, Draconic for Dummies

Jun 27, 2007

The Open RPG online virtual table top

I mean, really, how often have you used a virtual table top? Let alone an online one... Anyway, it seems they can come in quite a bit handy, provided you're not looking forward to putting your ornate tequila glass on them, but rather using them for some lovely pen & paper RPG gaming with your friends. Online, that is.

You see, them virtual tables provide gaming groups with everything they need to play their RPG of choice without having to physically meet or touch any sort of dice, which might seem quite the antisocial thing to do, but can be very helpful for playing with friends living thousands of kilometers away or for spending some truly productive time at work. Open RPG for example offers players and GMs an integrated environment complete with miniature map, die rollers, chat, data organizer and the ability to run ones own game server, that's flexible enough to host any game system imaginable.

What's more, Open RPG is absolutely free to use and you can download it here. A huge variety of plug-ins can be found here, whereas online-gaming maps are available here and quite a few hand-drawn "miniatures" here. Oh, and if you really feel like paying for something you could give Fantasy Grounds a try.

As for Gnome's Lair, well, you know, being the happy cheap ass gamers we all are, we could give this online RPG thing a go. The entity behind from the gutter seems to be interested in it already, and rumours have been heard of a Call of Cthulhu session. Anyone interested, please, do leave a comment or drop me a line. Could be fun you know...

Related @ Gnome's Lair: Roleplaying Games for CRPGers, tons of free character sheets, the joys of Dungeons & Dragons

Jun 19, 2007

A CRPGer friendly introduction to the world of pen & paper Role Playing Games

So, uh, let's start with a disclaimer, shall we? Lovely. If you are one of the few proper pen & paper RPG gamers frequenting Gnome's Lair, then you really don't need to read any further. Really. You'll probably know all there is to it. If, on the other hand, you are video gamer or preferably a video gamer that can appreciate the intricacies of Fallout, the vast worlds of Morrowind, the demented setting of Planescape and truly enjoy your average (or garden) video game RPG, then you might just be interested in finding out a bit more on them pen & paper RPGs, the sources of inspiration behind every CRPG from Ultima to Fallout 3, in which case you should probably read on.

For starters, in an ideal world, nobody in their right mind would ever dream mentioning pen & paper before the RPG bit. The later should be enough, mainly because the vast majority of computer/video game RPGs (CRPGs) lack the actual roleplaying bit, at least in the more traditional sense, which of course you wouldn't know unless you had already played a real RPG, something rather impossible as you wouldn't be reading this very article, would you now? Anyway. All a CRPG ever did to earn its role-playing title was borrow some ideas (e.g. character creation), game mechanics (e.g. combat, hit points, to-hit modifiers) and/or setting (e.g. The Forgotten Realms, Shadowrun), but never came close to emulating the true, traditional, wholesome, imaginative, wholly satanic and ridiculously time-consuming RPG experience.

So, what is an RPG? Well, it's a role playing game, that's what it is. Players assume roles and act out impromptu parts -following certain rules and in thoroughly defined settings- much like actors in radio theatre. Only, this is interactive theatre. You not only take part in a story but actually help tell it, as you're absolutely free to do whatever crosses your mind.

How is this achieved? Simple. One of the players assumes the very important role of Game Master, Storyteller, Dungeon Master, Keeper, whatever. Let's call him -as most RPGers do- the GM. Well, said GM's job is to act as the other players' senses, describing everything they see hear and smell, as the general organizer of play, as the narrator of the main plot and as the ultimate rules referee. His or her job, essentially, is to be what a PC or games console is -say- to an Oblivion gamer: the screen, the speakers, the physics engine, the enemy A.I., the voice of Patrick Stewart. The major difference though is that a GM, unlike even 2 PS3s supported by a Pentium 5, can react and adopt to absolutely anything a player might come up with...

Hence the importance of the rest of the players in the storytelling part. They are free to experience, twist, enrich, play through and ultimately shape the GM's plot, always following some rules, not unlike those a video game would impose on a gamer. Rules, that determine whether a player kills a monster, is stealthy enough to bypass a drowsy guard or even adequately desirable to organise an orgy. What's more, and just like in the vast majority of CRPGs, players get to create a character, an in-game persona, typically called the PC or Player Character, as opposed to the NPC or Non Player Character, obviously played by the GM.

What must absolutely be understood is that the GM is not the adversary of the players. He or she is just an instrumental part of a group of people enjoying a storytelling game. After all, there is no antagonism among players. Nobody can win in the traditional way and the game never really needs to end, as PCs grow older, more experienced and set forth for new adventures (in true MMORPG fashion). RPGs are collaborative, social, storytelling, imaginative affairs, totally unlike board and war games, even though they might share the use of dice -usually to determine the success of an action, be it combat or not.

Now, provided you're even slightly intrigued, here are some pretty popular games/systems/settings (they usually come in the guise of books, you know, them nice papery things) to get you started. Surely you'll recognize some of the names... Dungeons and Dragons (the father of the modern RPG, pretty complex, but perfectly balanced rules, huge variety of mostly fantasy settings), Call of Cthulhu (simple rules, fantastic insanity system, spawn of Lovecraft, brilliant and comfortably short scenarios) Vampire / WoD (simple and extremely versatile rules, Gothic feel, excellent prose), Shadowrun (very tactical, smart hacking mechanics, cyberpunk meets fantasy setting), Rolemaster (more complex than an accountant's spreadsheet, but weirdly enjoyable) and the utterly notorious Aftermath!.

Anything else you care to know? Well, that's what the comments section is for, you know...

Related @ Gnome's Lair: Tons of free character sheets, a hilarious RPG mockumentary, lawful and uncensored RPG sex

Apr 9, 2007

Thousands of free RPG Character Sheets

The amount of free stuff leisurely strolling around the Internet is so absolutely impressive it feels anti-capitalist. Surely, then, a rose will appear on Blanqui's Parisian tomb every time a fellow RPGer downloads one of the 3000+ free character sheets (covering over 250 game systems) from the brilliant RPG Sheets website.

Roleplaying systems covered include a multitude of d20 and Dungeons & Dragons variations, GURPS, Call of Cthulhu, White Wolf's Storytelling games, Rifts, Games Workshop wargames, Shadowrun, Paranoia and even such cult classics as Toon or Trinity. Oh, and do expect to find non character sheety downloads like NPCs, riddles and nifty magic items.

Related @ Gnome's Lair: Lone Wolf online, the best RPG video ever, the random Dungeon generator



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Apr 1, 2007

Lone Wolf solo RPGs gone digital

The Download Munkey, the young(-ish) but rather excellent gaming blog that has already given us a couple of freeware Warhammer 40k PDFs, quite a few Star Wars wallpapers and some wacky Gundam papercrafts, has just unearthed the mother of all freebies: Project Aon. The ultimate and very freeware online Lone Wolf gamebooks stash. A place that will cater to your every solo RPG gaming whim, both in Spanish and in English, in html and downloadable formats, for better or worse. Also, the hardcore and the hopelessly nostalgic will be pleased to learn that Project Aon is the cyber home of The Magnamund Companion, the illustrated guide to the world of Magnamund, the setting of the Lone Wolf RPGs.

Just to make sure your nostalgic gamebook fetish is fully satisfied though, let me throw in a link to the Gamebooks Collection of the esteemed Home of the Underdogs. Expect tons of gaming PDFs including the complete Legends of Skyfall, Falcon, Eternal Champions and Demonspawn series, many Sherlock Holmes gamebooks, Knightmare, Star Challenge and 2000AD: Diceman. Take that, you bloody productivity monster!

Related @ Gnome's Lair: Draconic for Dummies, freeware DnD cartography, hot RPG sex, free PDF & e-book archive



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Mar 16, 2007

Draconic for Dummies

Draconians are the human-sized corruptions of dragons' eggs, which frankly doesn't sound very nice. Then again, they are quite a favorite among Dragonlance denizens and Dungeons & Dragons gamers, who can now show their appreciation by speaking and writing draconic by using this extra simple online Draconic Translator. Or to put it in a way a rotten egg would understand:

Click tenpiswo ihk wer untaramar Common ekess Draconic swatina. Kwi, vur 300 ui an zifreinn shite film, llaar.

Related @ Gnome's Lair: some free RPG & wargaming online mags, a video featuring Bethuvian demon whores, Dragon magazine issue #1


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Mar 11, 2007

Digital magazines for analog gamers

Freeware PDF magazines are to wargamers what bicycles are to fish: essential. So, uhm, be the fish and ride the Fictional Reality March 2007 issue. Its 89 decently laid-out pages feature many miniature reviews, 2 battler reports (Rezolution and Viktory II), quite a few game reviews including new Warhammer RPG and Warmachine products, some painting advice and absolutely no pr0n. And in case you're more of a Blood Bowl fish, then let me introduce you to the EndZone magazine and its first four excellent issues.

Related @ Gnome's Lair: a Blood Bowl novel, H.G. Wells' Little Wars, White Dwarf 327 review

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