Sep 14, 2011

Misfortune: a piratey BETA

Misfortune, one of those freemium offerings facebook seems to favour, has been around for quite some time now, provided of course a few weeks would be considered quite some time now. Now, being a lover of all things indie and free, and following a kind invitation by one of its creators, well, I decided to take a look and let you precious reader know whether this would be a pass-time worthy of your lofty status or not; apparently and happily, it is.

The game is a refreshingly old-fashioned CRPG -that's a Computer Role Playing Game, I oddly feel the urge to remind you- quite reminiscent of Dungeon Master, what with its first-person, tile-based, puzzle-featuring mechanics. What's more, Misfortune is much more than a tribute to the RPGs of yore that can be played in a browser. Oh, no. It's a very well written and verbose game that never fails to raise a smile, while wisely avoiding them generic fantasy settings and going instead for a Monkey Island-esque take on pirate folklore, which frankly suits me fine. Actually the plot and setting are its strongest and most impressive assets.

On the other hand, this being a product of its era, it does tend to go for a more casual approach to roleplaying. The interface is simple, the puzzles are simple, the graphics are simple and the combat is incredibly simple, while each mission/quest is pretty short, meaning that Misfortune should be perfect both for the casual crowds and of course for the lucky people that aren't unemployed just yet. As for me, getting my 30 minutes fix every day or so seems to work brilliantly; you could also join the fun over here too, you know. Oh, and do know the game is still in BETA; not that you'd notice, but we should all understand that things will improve even further.

Related @ Gnome's Lair:


  1. (Enters.. takes off jacket.. reads post... puts jacket back on...heads to facebook...)

    ...finally, I knew facebook had to be useful for something, Thanks Gnome :)

  2. Oh, don't mention it dear, a pleasure it was. Here have a pan; you'll need it.

  3. ? okay if you say so...

    (heads to facebook, staring at pan and scratching his head..)

  4. Goooood. Gooooooooooooooooooood.


    (rubs hands)

  5. Blog Narrator9/17/11, 2:19 AM

    lol... he didn't see that coming.. :)

  6. Heh, no, but he must have seen it by now...

  7. Blog Narrator9/18/11, 5:00 PM

    nah he's not that clever, probably still fighting off those lions :D

  8. Bwaaahahahaha.

    Hold on. It was aardvarks I had in mind...

  9. Blog Narrator9/19/11, 10:26 PM

    oh dear..unfortunate that, last I saw he was heading for the lion enclosure over on the WWF page...

    not to worry, there are plenty of elderly out there, not like we can't find another.. :)

  10. I know, but they are starved. He was almost perky, he was. Anyway. We can all make mistakes I suppose.

    (paternalistically pats Narrator)

  11. Blog Narrator9/20/11, 9:13 PM

    ...poor elderly....

    okay done missin him,

    so who we gonna find to replace him then?

  12. Uhm, how about Old_guy?

  13. ...hi what a brilliant idea that pan was (hugs Gnome) thank you, what's been going on here then?

    (reads comments..)


  14. Oh, come on. Don't be such a baby. Now, uhm, please do get us a fantastic 1932 Courvoisier I'd been saving in the dungeon. Err, cellar.

  15. ..but ..

    (reads comments carefully..)

    ..... your're deflecting...

    ....I could have died!!!!

  16. Blog Narrator9/24/11, 6:33 PM

    ..oh look it's lunchtime already... righ chaps must go, be back later....

  17. Aye.

    (goes, comes back later)


  18. (re-enters, quite full after a hearty lunch..)

    ...give me a second, touch of got any am.. tummy tablets?

  19. Blog Narrator9/26/11, 4:26 PM

    ...ah the lunchour trick.. never fails :)

  20. Hah!

    Or so would they have it...