Feb 11, 2010

Kino One Review

Kino One can be described, in a nutshell, as the illegitimate child of a classic single screen shoot-em-up arcade game with a late 90s bullet-hell Japanese shmup, conceived after a particularly wild night of sake drinking. This is of course a good thing. Or at least it should be considered one by most indie-minded retro gamers, that tend to appreciate both these sub-genres and the overall anime aesthetic of the game. Especially as some R-Type inspired mechanics have also been thrown into the mix.

After all, Kino One, knows and loves its audience, and doesn't try to appeal to the casual gaming crowd. It features lovely cell-shaded graphics to appease the little Japanese loving nerd that lives inside you, excellent comic book styled cutscenes, great video game humour, an intricate scoring system, and a brilliant virtual arcade sporting some truly well remade versions of Pong, Pac-Man, Arkanoid and more.

Despite not being incredibly original and at times feeling slightly repetitive (some stages do drag a bit), one can't help but notice the amount of care and polish poured into the thing. It features more than enough levels, impressive end bosses, different difficulty options and even comes packed with cute faux arcade flyers. Besides, the control scheme that effortlessly lets players cloak, use smart-bombs and shoot everything in sight works like a breeze and helps Kino One become a most addictive fun little high-score chase.

Oh, and the soundtrack is quite enjoyable and definitely appropriate too.

Verdict: Not the most original shmup around nor a game for everyone, but excellent fun and absolutely stuffed with content to make retro-gamers, shmup addicts and manga worshipers drool. Also very cheap.

Visit the official Kino One website to find out more, download the demo or -better yet- grab a copy of the thing.

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2 comments:

  1. I am not impressed...the story line is also pretty unexciting and the graphics very low in standard.There are too many in the market competing....to choose from.

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  2. Well, it's a matter of taste I guess...

    ReplyDelete