I really don't believe in the strict separation of the casual and the hardcore gamer, but I also am not particularly fond of those games that are explicitly described as casual themselves. As for them hidden object offerings, well, I've tried a couple, enjoyed their generally good art, but never really felt immersed or deeply interested; let alone wildly entertained.I was thus more than skeptical when approaching the preview copy of The Clockwork Man: The Hidden World. It was supposedly a hidden object thingy, though admittedly one created by a developer that really excelled at the genre: Total Eclipse Games. And, yes, the teaser screenshots and trailers were definitely on the beautiful side of things and enough to get me initially interested. It apparently was a game of the steampunk persuasion too, that even claimed to sport some genre innovations and proper adventuring bits, that actually turned out to be rich enough to cover everything from inventory-based puzzles, to Myst-styled ones to exploring areas and interacting with characters.
Incredibly, and after playing through the first chapters of The Hidden World, I must admit this looks like a particularly impressive and shockingly deep game, with an interesting plot, great production values and some truly gorgeous graphics. What's more, the hidden object elements are well implemented -actually enjoyable!- and mostly serve as the inventory gathering part of most traditional adventures. As for the game's adventure elements themselves, well, they are definitely there and -from what I did see for this preview- work very well.
So, uhm, yes, I strongly suggest you give this one a try. Should you decide to pre-order it (you've got till the 21st of July), you'll also be getting a free copy of the original Clockwork Man game along with a lovely selection of digital extras, including both the PC and Mac versions of the game in their glorious DRM-free forms.










