Enjoy your free and/or indy games here, relive the days of Roguehere, experience the dark arts here, but stay right where you are, if all you really want is to watch what the Commodore 64 was actually capable of. What follows, you see, is an amazing video compilation of some of the more impressive productions of the C64demoscene. And it's here, even though Kenzoid27 created it. More demo fun to be found here (Hoorah! that's 7 whole links).
I'm a little disappointed that the soundtrack was not generated by a C64 (for example, the low-pass filter acid line at the end of the song could not have been created by a C64)
Half of the coolness of the demo scene was the music that people wrote on the boxen - often in assembler.
WOW that was great, it looked as though some of those scenes were from game loaders rather than direct from the demo scene, often the loader was more interesting than the game.
I would LOVE to see a similar compilation for the Amiga A500, a powerhouse of a machine that was years ahead of it's time.
You have no clue what you're talking about. Amiga had many custom chips, each of which was a processor in its own right. This makes your .x Mhz difference in the main CPU speed totally irrelevant, and misguided. It's been over a decade. Stop swallowing the propaganda your magazines sold you, and acknowledge where people did good tech. The original ST was good for midi, but the amiga had other strengths, including custom chips, and an OS that still holds up well today. Can you HONESTLY say that about GEM?
Hmmm. Not so impressed. If that had been all one demo, rather than a compilation, it'd have been cooler, either for the work involved by one person/group, or just by fitting it all into memory or managing loading somehow so it looked seemless. But the graphics... we know it can do them.
To me one of the most amazing things about the Atari ST was the ability to emulate the Macintosh even faster than a real Mac! With Spectre 128, most of the Mac programs would run on it, and it could even read and write Mac format disks in the end. It was like getting to enjoy the world of Mac without paying the high price!
I <3 the Commodore 64. First system I ever gamed on. Ahhh, childhood memories.
ReplyDeleteWhen we were children... Fun it was young Jedi!
ReplyDeletesniff! spinning shiny balls and wobbly text, thought i'd never see em again... sniff, thank you Gnome... for the psychedelia and the plug...
ReplyDeletesniff!
Wow. I want that song now!
ReplyDeleteI'm a little disappointed that the soundtrack was not generated by a C64 (for example, the low-pass filter acid line at the end of the song could not have been created by a C64)
ReplyDeleteHalf of the coolness of the demo scene was the music that people wrote on the boxen - often in assembler.
The song was by 'Instant Remedy'. I just happened to have found a copy of it last night. I've uploaded it to Rapidshare for you ...
ReplyDeletehttp://tinyurl.com/y9scpl
They also released the theme for Great Giana Sisters. I've uploaded that one also ...
http://tinyurl.com/ykfhbx
WOW that was great, it looked as though some of those scenes were from game loaders rather than direct from the demo scene, often the loader was more interesting than the game.
ReplyDeleteI would LOVE to see a similar compilation for the Amiga A500, a powerhouse of a machine that was years ahead of it's time.
It is not true to say the Amiga was ahead of its time. It was slower than the Atari ST (ST ran at 8Mhz).
ReplyDeleteThe demos produced for the Atari ST were better, with far more impressive use of resources :)
@anonymous:
ReplyDeleteYou have no clue what you're talking about. Amiga had many custom chips, each of which was a processor in its own right. This makes your .x Mhz difference in the main CPU speed totally irrelevant, and misguided. It's been over a decade. Stop swallowing the propaganda your magazines sold you, and acknowledge where people did good tech. The original ST was good for midi, but the amiga had other strengths, including custom chips, and an OS that still holds up well today. Can you HONESTLY say that about GEM?
Hmmm. Not so impressed. If that had been all one demo, rather than a compilation, it'd have been cooler, either for the work involved by one person/group, or just by fitting it all into memory or managing loading somehow so it looked seemless. But the graphics... we know it can do them.
ReplyDeleteWelcome dear Elderly! Always here to provide friends with tripped-out plugs!
ReplyDeleteOh, and thanks for the comments everybody.
Now...Let's return to the nice schoolyard fights over the Amiga and the ST! Yes! just like the old days! Excellent!
What about MultiTOS? It was quite the multitasking thing...
If you enjoyed the tune head over to http://remix.kwed.org .
ReplyDeleteHeed the man's advice!
ReplyDeleteTo me one of the most amazing things about the Atari ST was the ability to emulate the Macintosh even faster than a real Mac! With Spectre 128, most of the Mac programs would run on it, and it could even read and write Mac format disks in the end. It was like getting to enjoy the world of Mac without paying the high price!
ReplyDeleteanyone remember the public domain star trek game for the c64? coded by some norwegian/danish guy.... damn my memories gone......
ReplyDeleteAmazing, never knew the ST could emulate a Mac... Then again, it does make sense... The Amiga on the other hand could emulate a full AT PC.
ReplyDelete(Love the playgroung arguments. Always did)
Hmm, interesting question there Elderly Sire... Perhaps you should search the C64 games over at pouet.net?
(accidentaly gnome pops a pill into a elederly's tea...)
Hope this helps with the hemoroid trouble. What do you mean you said memory?
...thanks gnome....(drinks tea....) ahhhhh! much better, now off to find my memory........
ReplyDelete:)
Ah..uhm...yes... right!
ReplyDeleteGood luck dear!
:)
:)
ReplyDeleteThe C64 is god like.
ReplyDeleteOr is it the god is C64 like?
ReplyDelete