In an era when 3D graphics scared artists left and right and console storytelling was in its early infancy, Silent Hill managed something utterly impressive: it was interesting and atmospheric. It felt right and more than a bit scary, and promptly went on to become such a commercial and critical success as to be nowadays considered a classic.
I, having only played three hours into the thing, am sadly in no position to seriously discuss such a lofty status, though I can happily inform you that you can now play Silent Hill: Genesis on your Sega Genesis/Megadrive (something that would probably involve a lot of technical trickery) or your Sega 16-bit emulator of choice. For that I would suggest you grab the incredibly handy Gens.
As for Silent Hill: Genesis, it is a most interesting, freeware and properly indie adaptation of obscure GBA visual novel Silent Hill: Play Novel using story and graphical assets from the original Silent Hill. Yes, it's pretty weird and definitely not a gameplay extravaganza, but it also is an obvious labour of love and way more enjoyable than I expected it to be.
You can grab it from this lovely place, though do keep in mind it's still in beta. Haven't run into any problems myself, but we all know how finicky betas can be, don't we?
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