Jun 3, 2012

Perling (Indie Dev Grant)

[Gnome's Lair and the Kyttaro Games blog are presenting the Indie Dev Grant nominees that Bundle In A Box will be funding. Voting for the indie dev that will get the grant will begin on Monday June 4.]

Chris is working on a game codenamed Perling. It is an 8-directions arcade shooter based in a completely randomly generated world (the name comes from the Perlin noise generator). The world is randomly populated with various things and the way in which they behave is also randomly generated (as a crude example, a dog might be really aggressive towards you on one level, or, a crab might try its hardest to get set on fire and chase after anything). The levels will also feature randomly generated quests.

All of this is generated by the level name the player specifies at the start. This can be a single word, or a full-on sentence. 

Chris likes the idea that people will, through experimentation, find really fun levels and share them with friends. Something along the lines of "You should totally play 'Secret Cow Level', there's this island full of dogs and if you get too close, they vomit up cats and then fight amongst themselves!".

Here is a very early glimpse of the game: http://www.youtube.com/watch?v=_kme3ZKx26w

The game in being created in Monkey and is aiming for a XBLIG, PC/Mac, Android, iOS and PS Vita release.

As for the grant... On to Chris: "I guess I am not comfortable saying I SHOULD get the grant, but I'd certainly love to get it :) I work on Perling part time and I would really love to be able to work on it full time. I am trying to scrape some money together that will leave me secure financially for a few months and this would certainly help".

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