[Gnome's Lair and the Kyttaro Games blog are presenting the Indie Dev Grant nominees that Bundle In A Box will be funding. Voting for the indie dev that will get the grant will begin on Monday June 4.]
Christopher Pavia, the artist/designer/programmer for Dungeon Hearts, is asking for a bit of funding to help him hire people for the parts of the process he's not so great at. He maintains a development blog over at www.cube-roots.com where you can see plenty of artwork and find out quite a bit about the game.
Dungeon Hearts could best be described as a blend of the ever-escalating pace of Canabalt, the puzzle/action hybrid style of Puzzle Quest, and the nostalgia of old-school Japanese RPG’s such as Final Fantasy and Dragon Warrior. A brave party of adventurers dashes quickly from battle to battle, using a match-3 puzzle system to defeat their opponents. Mastering the balance between offense and defense is key. Between each battle, the player must quickly level up the warriors, as each encounter is more difficult than the last. As the party wades through wave after wave of enemies, they must adapt to the twists and turns thrown at them as the gameplay evolves. If they can survive long enough, they may encounter the Dark One himself!
Here's a most enlightening development video.