tag:blogger.com,1999:blog-20638322.post1006902212524371715..comments2024-03-28T10:20:02.929+03:00Comments on Gnome's Lair: The unique experience that was Fahrenheit (or Indigo Prophecy I guess)gnomehttp://www.blogger.com/profile/03497613771780431048noreply@blogger.comBlogger11125tag:blogger.com,1999:blog-20638322.post-57250028164294999122010-06-12T19:26:43.821+03:002010-06-12T19:26:43.821+03:00It's the same situation here. I'd definite...It's the same situation here. I'd definitely grab a PC version, but lack a PS3.gnomehttps://www.blogger.com/profile/03497613771780431048noreply@blogger.comtag:blogger.com,1999:blog-20638322.post-20118215555947181812010-06-12T19:17:43.974+03:002010-06-12T19:17:43.974+03:00Actually Heavy Rain looks quite interesting to me ...Actually Heavy Rain looks quite interesting to me from the gameplay videos I saw, and I would definitely give it a try. However, I have no PS3 (or any new generation consoles for that matter), so either it will be released for PC or I can forget it.Igor Hardyhttp://hardydev.comnoreply@blogger.comtag:blogger.com,1999:blog-20638322.post-84057003596015077512010-06-12T12:27:22.284+03:002010-06-12T12:27:22.284+03:00Oh my.. Harsh words those... Tried Heavy Rain dear...Oh my.. Harsh words those... Tried Heavy Rain dear Igor?gnomehttps://www.blogger.com/profile/03497613771780431048noreply@blogger.comtag:blogger.com,1999:blog-20638322.post-35432759701809629382010-06-11T20:08:46.615+03:002010-06-11T20:08:46.615+03:00I found the escape from the murder scene at the ve...I found the escape from the murder scene at the very beginning very well thought-out in terms of alternative paths the player can take - that's pretty much the only good thing I have to say about Fahrenheit.<br /><br />What followed was very cheesy and most importantly extremely boring - I stopped playing after a a few hours. I'd say, a rather disappointing experience after the very good Nomad Soul. I don't even see this game as trying anything innovative - everything it does was already done (better) in past titles.Igor Hardyhttp://hardydev.comnoreply@blogger.comtag:blogger.com,1999:blog-20638322.post-87548252373517480442010-06-11T14:41:07.972+03:002010-06-11T14:41:07.972+03:00Well, it's not as if you didn't try dear B...Well, it's not as if you didn't try dear Barts, but I guess we can't always agree on matters of taste.<br /><br />Mind you, you do make some valid points, though to be frank I never really struggled wit the interface. Oh, and the story is far from brilliant...gnomehttps://www.blogger.com/profile/03497613771780431048noreply@blogger.comtag:blogger.com,1999:blog-20638322.post-267985336438842182010-06-11T13:33:06.037+03:002010-06-11T13:33:06.037+03:00I was first shown Fahrenheit on Tokyo Game Show 20...I was first shown Fahrenheit on Tokyo Game Show 2005 and I liked it. I tried to play it some time later and found it extremely annoying: unskippable sequences, long dialogues about nothing and this strange interface - often, I would know what I wanted to do, but couldn't do it, because interface reckoned pushed the wrong button at wrong time. As a result, my character wouldn't do what I wanted, which was very frustrating in the first moments especially, due to time limit.<br /><br />I gave it a re-try recently, partially due to write-up on Eurogamer, partially due to Gnome's suggestion. I had deja vu - it was annoying for me to play it, plus the graphics were really dated. I tried for some two hours and erased it from the disk.<br /><br />Sorry, it might have brilliant story and innovative puzzles, but I don't like it and won't spend precious hours of my remaining lifetime playing it.Bartshttps://www.blogger.com/profile/01216735685905305630noreply@blogger.comtag:blogger.com,1999:blog-20638322.post-20333333450399730502010-06-11T12:24:10.381+03:002010-06-11T12:24:10.381+03:00@ Ben304: I like the sound of post-adventure, desp...@ Ben304: I like the sound of post-adventure, despite the fact we lack a definition of adventure. And of course I liked it too. Also just remembered Codename Iceman...<br /><br />@Rambo: I can see what you mean. When the freedom stops where you'd expect it to really lift the game can be most disappointing. As for the quicktime events I just saw them as an interactive addition to cut-scenes. Nothing more, nothing less. Oh, and the stealthy childhood bits are by far the worse and most infuriating in the game.<br /><br />As for Heavy Rain, I believe it's almost a sequel.gnomehttps://www.blogger.com/profile/03497613771780431048noreply@blogger.comtag:blogger.com,1999:blog-20638322.post-9584027995268975802010-06-10T21:42:58.920+03:002010-06-10T21:42:58.920+03:00Pleased to see you cover this too. I played the PS...Pleased to see you cover this too. I played the PS2 demo of Fahrenheit years ago and loved it for exactly the same reasons mentioned in your post (wii-style dual-stick actions, multiple choices etc).<br /><br />A recent mention on Twitter (that I can't find now - it may have been yourself!) reminded me so I picked up the PS2 version last week. I'm still playing through it, so i'll hold off on a proper review until I finish, but so far it's been a bit disappointing to be honest.<br /><br />I'm really enjoying the story and the characters, and the adventure game 'feel' (coming from an inexperienced aventure gamer mind), but it's mostly been an exercise in frustration.<br /><br />Despite the game offering choices, i'm constantly butting against things I can't do (I fully understand why, as it's unfeasible to make a game that caters for all of them, but still), and the quicktime events are a real pain. Now i've played plenty twitch games in my time, but now i'm finding that i'm turning to slower-paced games, and especially in a game like Fahrenheit where I want to explore and follow the dialogue, quicktime events are just an annoying distraction.<br /><br />It also doesn't help that the game presents an interesting world for you to explore, and then punishes you for doing so (simply looking at a picture of your ex makes you depressed), or that some of the animations take ages to play, especially when you're on a time limit.<br /><br />The action-oriented elements don't seem to gel comfortably with the smouldering plot for me, but I appreciate the open-ended structure and cinematic stylings. I'll persevere with it (currently on the stealthy childhood section), the plot's already going a bit wacky so we'll see. I haven't played Heavy Rain either, but i'd be interested if it offers something similar, albeit without the quicktime events.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-20638322.post-64074469116986242542010-06-10T21:22:03.799+03:002010-06-10T21:22:03.799+03:00I really enjoyed Indigo Prophecy for the fact that...I really enjoyed Indigo Prophecy for the fact that it dared to be different, didn't have me frustrated on silly puzzles that made no sense and that I am really quite fond of silly plots.<br /><br />One of the few games that I mentally classify as a 'post adventure game'. Maybe I just enjoy coming up with silly new genres.<br /><br />Anyway, I liked it, and consider it a very good example of pushing new boundaries that others are too afraid to push.Ben304https://www.blogger.com/profile/09140754043724405446noreply@blogger.comtag:blogger.com,1999:blog-20638322.post-11355789234713927272010-06-10T18:01:50.237+03:002010-06-10T18:01:50.237+03:00Haven't tried Heavy Rain myself dear Red Bull,...Haven't tried Heavy Rain myself dear Red Bull, but from what I hear it is indeed a true successor, though apparently -once again- the plot is quite a bit on the meh side of things.<br /><br />Mind you, I'd absolutely love have one -any- of the Infocom writers create a game in this style.gnomehttps://www.blogger.com/profile/03497613771780431048noreply@blogger.comtag:blogger.com,1999:blog-20638322.post-56256408055293423042010-06-10T17:09:32.760+03:002010-06-10T17:09:32.760+03:00I'm glad you took a look at this one. Indigo ...I'm glad you took a look at this one. Indigo Prophecy (the US name for the game) really shined because of its intensely moody, dramatic story. It was also the first game (at least the first game that I played) to feature quick-time events. I suppose the spiritual successor to this is Heavy Rain, though I haven't played this one myself.maltezefalkonhttps://www.blogger.com/profile/01442524418746856226noreply@blogger.com